How to Run a Design Thinking Workshop for edTech Products

EdTech is in the middle of a major transitional moment, and the stakes for education have never been higher.  To make matters even more complicated, we don’t yet know the full impact the pandemic has had on both teachers and learners. From learning loss to the effects of social isolation, students may face an uphill […]

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June 10, 2021

Translating Teacher Suggestions into edTech Product Features

When you work in a specialized industry like edTech, you get comfortable with the lingo. Product owners and UX designers use terms like “adaptive” or “responsive” all the time, for example—and we know what we mean. (Products that use analytics or AI to respond to student activity, for starters.) But when teachers use the term […]

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May 28, 2021

Educational Resources for Asian Pacific American Heritage Month & Beyond

This is part of an ongoing series about edTech industry shifts in at-home learning. You can read our related article, “Educational Resources for Talking to Your Kids About Race and Anti-Racism,” here. As Asian Pacific American Heritage Month comes to an end, we wanted to share resources and stories that we’ve enjoyed throughout the month. […]

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May 21, 2021

How Good UX Design Provides a Safe edTech Environment for Online Student Interaction

We all saw how challenging it was for teachers to keep their students engaged during remote learning. If anything, it’s made us rethink the role of edTech in supporting peer-to-peer learning interactions and building classroom communities within digital products.  Maybe you’ve already been tasked with creating more opportunities for students to interact with their peers […]

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May 14, 2021

Two Ways to Support User Journeys in edTech Products

As we begin to apply lessons from remote learning to new product roll-outs, edTech product owners have a unique opportunity to evaluate how user journeys have changed. With a more nuanced understanding of users’ new learning environments, you’ll be able to design products that support your users’ day-to-day experiences in post-pandemic classrooms.  User feedback throughout […]

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