Finding the Balance: Prioritizing User Needs in edTech Product Design As You Meet Business and Curriculum Requirements

Sean Oakes bio picture Sean Oakes

Even if you love the idea of incorporating learning science techniques into your digital learning tool, it’s not always an easy sell for product teams. Prioritizing user needs in edTech product design can cause tension between business requirements or curriculum requirements, even if everyone on the team has the end user’s best interests in mind.

In this article, we offer simple tips for spotting product design plans that skew too heavily toward curriculum requirements or business needs. We know you don’t want to leave your users behind, so you’ll also find simple solutions for course correcting in each of these scenarios. The hope is to meet in the middle!

After all, your editorial and business teams will always have demands you can’t ignore. That’s why it’s so important to balance design and curriculum requirements with what users want, need, and expect from edTech products. The end result is a stronger overall learning tool—and a better user experience.

Balancing Design and Curriculum Requirements with User Needs

Just remember: human-centered design in edTech doesn’t ignore instructional approaches or product requirements. You’re building a learning tool that will be used by students and teachers with very real needs, challenges, and pain points. That’s why it’s so important to recognize when a design team is leaving your users behind. 

For example, your team might feel strongly about designing an edTech product around a specific pedagogical approach. Other project stakeholders might even shut down specific feature ideas because the curriculum has never incorporated them before. Or, you could be asked to focus on business requirements ahead of user needs. Hey, it happens!

Here’s how to recognize and balance all your business needs while keeping your users front-and-center—even if the budget is tight and there are competing priorities.

What are teachers looking for in edTech products? Download our free Teacher Council Report for insights from real educators on edTech tools to find out.

The Risks of Taking an Instructional-Centered Design Approach

If you’re a publisher itching to transform a specific curriculum into an edTech product, it’s tempting to migrate your original print content to a new digital format. After all, you already have a well-loved, well-understood curriculum. Everyone on your team might even assume that your content doesn’t need to change—or that it can’t change and produce the same results.

While many successful curricula work well on paper, it’s often not possible to translate them directly into a digital medium. Trying to make a 1-to-1 print-to-digital product also means lost opportunities for helping students learn your material more effectively. 

Here are a few signs you might be leaning too hard on your original print product as you make the leap to digital. Does your digital learning tool:

  • Recreate, in a one-to-one way, an online workbook or “curriculum under glass”?
  • Reach for print strategies, rather than leveraging digital strategies for student engagement?
  • Require teachers to complete repetitive, time-consuming tasks better-suited to technology automation?

Then it might be time to retrace your steps, starting with any edTech research you’ve conducted on the teachers and learners who will use your product.

Tips for Incorporating User-Centered Design Principles into Your Instructional Tool

While it might seem like a smart move not to change an already-successful curriculum, it’s often a bigger risk to stick to the same content sequence. Integrating user experience research and the best digital formats for your user base is not only a better bet—it packs major ROI.

Here are three things you can do to incorporate user-centered design approaches into a tool that depends on an existing curriculum:

  1. Dig into your user experience research.
    Taking advantage of new developments in digital products makes sense from a user experience research standpoint. Our research consistently shows that users are busier than ever. Teachers have exponential new demands on their time, and students are doing their best to make progress on new concepts while making up for lost ground from at-home learning. Meanwhile, new teachers are joining the workforce with different expectations for digital products in the classroom. A digital learning tool with content sequencing based on a paper format will simply miss the mark.

  2. Reimagine your learning content.
    The best edTech products transform your existing learning content—not just recreate it. Remember: you’re no longer creating a print product with a specific sequence. You’re leveraging a digital medium with an expanded set of possibilities and features. You’ll have many options for content sequencing, developing adaptive content, and integrating learning science techniques, like reflection and “learning by doing,” into your new digital framework.

  3. Take advantage of accessible design practices.
    You’ll also have more opportunities to develop a learning tool that better supports neurodivergent learners. In edTech product development, accessible design works better for all users. When users are able to learn at their own pace or receive immediate feedback, engagement and understanding improves for users across the board.

How to Spot a Requirements-Driven Design Approach

Most edTech product teams are used to working from an initial set of feature requirements. Reporting feature? Check. Rostering? Need that, too. Curriculum. Check and check. 

These requirements come from sales, customer service, or customer success reps. They can also be driven by technology constraints, as publishers attempt to optimize their approach to digital formats.

Here are a few signs that your product team might be overly focused on business requirements rather than user needs. Your edTech product strategy might:

  • Focus on meeting business needs rather than addressing user pain points
  • Depend on optimizing for specific platforms like WordPress, rather than engaging with a range of technical and engineering needs
  • Be overly constrained by narrow budget parameters

Every product design team has to contend with a budget and technology needs. However, focusing too intently on business needs over the needs of your users will result in a product that doesn’t adequately solve a problem—and likely isn’t very pleasant to use.

Tips for Balancing Business Requirements with User Experience Design

Ideally, everything you learn about your users should align with your business needs and your final product requirements. Or, at the very least, there should be a healthy compromise between user expectations, your brand’s goals, and the product budget.

Here’s three tips for how to get there:

  1. Start with a clean slate.
    If you can start designing your tool by setting preconceived notions about learning content or business requirements aside, you’ll have an easier time identifying creative solutions to real user problems.
  2. Define the primary user challenge.
    Identify your user’s biggest challenge—and how your product will solve it. That way, you’ll be able to marry your solution to any content or business requirements—not the other way around. This approach guarantees your solution will be compelling to users. After all, no one wants to sell users on a solution they’re not interested in!
  3. Re-balance “blue sky” ideas with your business needs.
    Sometimes you have both an incredible pedagogy and an exciting creative solution to offer in your digital tool. But you’re just not sure how to make it profitable. For example, say you came up with a great new feature idea, but it requires your content team to completely overhaul their work. Does this fit into your budget or timeline? Probably not! Once you’re done brainstorming, don’t forget to factor business back into the equation.

3 Ways to Scale User Experience Research to Your Budget

One of the best aspects of user experience research and design is that it’s scalable to an edTech product’s specific needs—and budget. Below, we sketch out three approaches to getting more bang for your buck when it comes to making room for UX in the budget.

Even if you’re constrained by the parameters of a specific curriculum or your business needs, you can get a great deal out of user experience expertise at every price point.

The “Room to Spare” Budget

User experience research can help you validate content, or validate the usability of print content in a digital format. Conduct discovery sessions with your editorial and business teams to identify opportunities for transforming existing curricula into a digital experience that’s easy and delightful to use.

From a user experience standpoint, you might even decide to incorporate formative assessment into your product. With a specialized UX team in your corner, you can use learning science techniques to develop these features without creating a heavy lift for your design and engineering teams.

The “Just Enough UX” Budget

Can’t budget for the complete overhaul of your content and a major user experience discovery? Keep things affordable by conducting just enough user research to support future decision making.

For example, maybe you interview and test three user representatives rather than conduct a longitudinal study. Or maybe you validate hypotheses about user needs based on team experience and the input of your user success or customer service teams. There are simple ways to check your decisions that don’t have to eat into your entire product budget.

The “Budget Is Tight” Budget

Even with a limited budget, you can put user experience dollars to good use. For example, have your UX team ensure that your user interface has common patterns to help users navigate your learning tool easily. Your UX team might also help you effectively scale down your content presentation. This way, you can deliver some learning content very effectively, rather than design an overall clunky experience no one will use.

No matter what the price tag winds up to be, leaving your users out of the equation isn’t a risk worth taking. You’ll wind up with an edTech product that won’t help students learn—and won’t support teachers in the classroom. 

It’s better to introduce just enough UX into your product development plan, so you can ensure that you’re solving real challenges and creating a learning tool worth investing in. 

Are you looking for more ways to center the needs of your users? Contact our team to find out how we can help!

The Product Owner’s Guide to Designing Onboarding in edTech Products 

Sean Oakes bio picture Sean Oakes

It’s happened to all of us. You’re in a product planning meeting, discussing features for your digital learning tool. Your product manager wants to invest in a resource library and “Help” section for teachers using your product. But your UX team is advocating to use the design budget for onboarding features. What do you do?

With budget and resource constraints, it can be tempting to downplay the importance of onboarding. After all, if the user experience is strong enough, how much onboarding support will teachers and students actually need?

The answer might surprise you. edTech products are complex tools, and users need support as they learn brand new concepts all while navigating an entirely new product. This makes onboarding a crucial feature for any edTech tool, one that deserves a chunk of your budget for research, design, and testing.

In this article, we’ll help you understand why onboarding in edTech is so high-stakes, review the two types of onboarding every edTech tool should offer, and help you “re-think” your “Help” section, so you don’t run out of budget. Let’s get into it.

Understanding Onboarding in edTech through User Personas

All product owners want their users to navigate software with ease and engage deeply with the app’s content. But, in edTech, the stakes for onboarding a user are incredibly high—even higher than product engagement

A student’s grades might depend on how well they learn to use your product, for example. Or a teacher’s ability to manage their classroom and track learning outcomes might be deeply affected by how many features they master in your tool. The stakes mean that onboarding teachers and learners to your product successfully is essential to its use—and to its success. 

There are other persona-driven factors that will affect your onboarding strategies, too. Because teachers are given very little training for using technology in the classroom, they are often left to their own devices to learn how to use edTech. 

How will your product give them all the context they need to implement the tool on their own in a limited amount of time? If your tool is difficult to use, or it isn’t properly supported, teachers will likely use your edTech tool less effectively or efficiently.

This is also why it’s important to keep onboarding as brief as possible without sacrificing clarity. There’s a reason onboarding pop-ups have a ‘skip’ button. Most users—especially busy teachers—feel like they don’t have time for lengthy videos and practice tasks. If you show them your experience is tight and interactive, they’ll be more likely to engage.

Designing onboarding with your personas in mind isn’t just a design challenge—it’s an extreme empathy challenge. It can be difficult for product teams to get into the mindset of a teacher or student starting from step zero. After all, you’ve been working diligently on your brilliant, elegant solution—how could anyone be confused by it? 

But the better you understand how your learning tool affects your users’ day-to-day experience in the classroom, the more effective your onboarding strategies will be.

Onboarding for Product Training vs. Onboarding for Concept Training

Unlike commercial software, learning tools must accomplish two things for every user:

  1. Concept training: Teach learners a new academic concept, or provide educators with the best tools for teaching subject-matter content more effectively.
  2. Product training: Help all users learn how to get the most out of your edTech product.

It can be a challenge to design just one type of onboarding well. But getting both right in the same product? That takes a lot of thought, great user experience design, user testing, and significant resources.

Prioritizing onboarding features that accomplish both product training and concept training tasks can also be challenging for product designers to remember. Sometimes we’re so interested in our tool’s learning content that we don’t always stop to educate users about how the product works. 

This is especially true for student-facing products. But even young learners need to be trained to use the interface of your edTech tool. No matter their age or role, the users of your product need to understand the relationship between content and design. 

How can teachers expect to use your edTech tool in their classroom? How will students learn while using your product? What will the experience be like? The more you answer these questions through onboarding features, the less likely your users are to be confused by a complex learning tool. 

By providing enough context to understand how the product works and why it’s structured a certain way, you’ll motivate learners to keep going and encourage teachers to use your tool more effectively.

Top Onboarding Features for edTech Products

As an edTech product owner, you already know the types of onboarding features your users respond to. That’s why you gravitate toward just-in-time help for users when you roll out a new feature. Or make sure your product team has an incredible tutorial video ready to roll. 

You can use any of the onboarding features below in an edTech product. The content itself might change based on the onboarding experience you’d like to provide, whether that’s helping a user to understand UI or teaching them a brand new math concept. 

Remember: in order for users to get the most out of your product, you need to cover both types of onboarding.

Product Training

  • Asking users to complete a task in real time. 
  • Providing a user interface tour.
    • onboarding that trains you to understand what each button does
  • Including product tutorial videos, slideshows, or other visualizations.
  • Designing just-in-time help for new or complex features.
  • Helping users run a report or navigate classroom data.

Concept Training

  • Providing expert video content that models specific teaching strategies.
  • Demonstrating what progress looks like.
  • Designing just-in-time teaching tips for new educators.
  • Providing actionable next steps for report data, like how to correct for trends or scaffold content in the classroom.

You can also use personas to further personalize your onboarding features. For example, you might give teachers the ability to engage with onboarding depending on how much time they have. Which onboarding tasks can they tackle in 15 minutes? What should they do if they need to get started right away?

By thinking strategically and intentionally about the onboarding needs of your personas, your learning tools become more customizable—and more valuable to your users.

How Better Onboarding & UX Design Will Make You Rethink the “Help” Section

It’s tempting to divert your design resources to the “Help” section in your product. After all, it’s the one place users go to answer all of their questions. But focusing on “Help” at the expense of onboarding is a big mistake.

Ideally, a robust “Help” section and intentional onboarding features support one another. Not only will you better support users who need more context for their learning experience, but you’ll also meet users where they are when it comes to product support. 

Done well, onboarding takes place over many touchpoints, rather than in the initial moments of a user’s first login. Once you lengthen your onboarding timeline, it’s easier to re-imagine what a useful “Help” section really looks like for your users. With a thoughtful onboarding strategy in place, you’ll be able to successfully scope your content creation budget for “Help”—without short-changing your onboarding experience.

Ideally, a robust “Help” section and intentional onboarding features support one another.

This approach works from a user experience standpoint, too. Most users are resistant to engaging with “Help” sections because they want to keep moving through your experience. “Help” slows users down, but onboarding features don’t have to. For example, integrating just-in-time help sequences for complex tasks is far less overwhelming than requiring users to watch a video tutorial in order to use your learning tool.

However, sometimes edTech products are so complex, user challenges simply can’t be solved through better UX. If you find that your UX leans too heavily on “Help,” consider reducing the complexity of your product. Otherwise, you’ll risk users becoming so frustrated that they give up—even with incredible onboarding that supports their needs!

Using Your Onboarding Resources Wisely

Prioritizing “Help” and designing big ticket features often leads to a dwindling budget for an incredible onboarding experience for teachers and students. 

We know how important it is to build critical features for your minimum viable product (MVP), so here are a few solutions for ensuring that you don’t run out of budget before you tackle onboarding:

    1. Create a first-round onboarding experience.

      By prioritizing onboarding features for first-round designs, you won’t run through your entire budget without addressing onboarding must-haves. Build at least some onboarding into your MVP designs and budget.
    2. Test in the field to see where user pain points are.

      Even if you feel confident about the pain points teachers and students face, onboarding should always be informed by user testing. Before designing a full onboarding experience, test your prototype with users. You’ll likely realize that you haven’t given users enough context about the flow of your entire product.

      Once you identify product trouble spots, solve by improving UX or by finding ways for UX and onboarding to work together. Remember: testing solutions requires at least two touchpoints with users, so be sure to build this into your product timeline.
    3.  Continue to design onboarding features over time.

      Like other features, onboarding can be designed iteratively. To create an onboarding experience teachers and students will actually use, strike a balance between devoting resources to onboarding at kick-off and testing along the way.

      For example, one of the major benefits of designing just-in-time help features is that you can always address challenging UX patterns. As you collect user data over time, you’ll identify areas that require new or modified onboarding support.

Onboarding can make or break your product, so don’t leave it as an afterthought—or make it compete with “Help” for resources. When you allocate time and budget to designing the onboarding experience, users are more likely to see the value of your learning tool. This not only increases user motivation, but will also speed teacher adoption in a crowded marketplace.

Are you designing new onboarding features for your edTech product? Contact us below to find out how we can support your research and design needs!

3 Effective Ways edTech Products Can Support Professional Development

Sean Oakes bio picture Sean Oakes

So many digital professional development offerings are very linear. Teachers take courses, watch video content, and test for understanding. This linear approach leaves something to be desired, especially in edTech! 

Take advantage of all the things you can do in products to make them more engaging and personal. Whether you’re supporting teachers as they perfect their classroom management skills or helping them to use your product with more fidelity, here are tactical ways you can integrate professional learning into any edTech tool.

1. Train teachers to be more effective in the classroom.

Entire edTech products can be devoted to professional development that helps teachers become more effective across the board.

From better results in the classroom to creating more memorable learning experiences, pedagogies in a holistic professional development tool might include:

Unlike in-person workshops, edTech products can deliver these trainings in scalable, flexible ways that work for teachers and their busy schedules. 

As learning engineers, a specialized UX team can also translate the power of these techniques using a variety of media to explain concepts. Interactive infographics, videos of teachers modeling best practices in classrooms, and gamified experiences all help build user engagement and encourage teachers to stick with a training course or program.

Try incorporating these support systems in your edTech product:

  • Create a system that tracks accountability over time
    Help teachers track their own progress against classroom outcomes by showing their progress over time.

  • Develop qualitative tracking systems by using self-reflection
    Prompt teachers to be reflective in light-weight, convenient ways. For example, your product might help users learn to integrate formative assessments into their classroom. By answering questions like, “How did the lesson go today?” or “If you had to attribute the success of today to a specific resource, what would you choose?” your users can help you build helpful qualitative data sets.

  • Allow users to choose their preferred learning modes
    When teachers are able to customize your software settings in highly contextualized ways, your tool becomes more responsive and more valuable over time.

  • Provide non-linear experiences that allow for learner agency
    When teachers have opportunities to choose the areas they want to focus on, they have more agency over their professional development and skill-building. Whether you design a customized dashboard of skills or prompt them to choose a new area of learning content, taxonomizing your content allows for more choice—and more flexibility for content engineers.

  • Identify user trends over time
    Teachers ultimately use professional learning software to address specific needs. When they can look at a journal, report, or dashboard that captures needs or trends over time, they develop a more holistic picture of their own teaching practice.

2. Train teachers in best pedagogical practices for specific content areas.

If you design edTech products specifically to help students learn new concepts, you can always build a more robust teacher-facing side of your learning tool. 

Professional development that supports educators as they dive into the specifics of teaching a new concept helps them develop instructive mastery for a specific subject area. This benefits your users—both students and teachers—and will make your tool even more valuable to administrative buyers.

Here are some practical effective ways to support teachers throughout your learning tool:

  • Complete a real task during onboarding
    Asking teachers to complete a real task during the onboarding process allows them to make choices right away. They might even potentially make a mistake, which means you have the opportunity to create and introduce a powerful feedback system.
  • Offer just-in-time help
    Go beyond onboarding to offer in-line tips and tricks or other feedback items associated with reporting. By providing next steps, you’ll train teachers to use the software more effectively. Potential next steps could be anything from suggesting the next lesson to prompting teachers to offer resources to struggling students. 
  • Help them to understand the complexity of your tool
    As much as you want to design simple turn-key software, the truth is that edTech products are often based on robust content sets and complex learning experiences. Even tech-savvy teachers experience barriers to complexity, whether they don’t have time to learn new features or think a specific tool isn’t really “for them.” Prompt them to use new features and tie features directly to outcomes or benefits.
  • Demonstrate the value of engagement
    Persuade users to engage by telling a compelling data story or creating a mini marketing moment. For example, you might suggest, “We’ve found that other teachers improved reading comprehension by 25% once they introduced this guide to their students. Do you want to try and use it?” Just be sure you have a solid data plan in place with your engineering team!
  • Help them integrate supplemental tools into existing curricula
    Typically, teachers aren’t the buyers for supplemental learning tools. That means there’s extra pressure on you to help them understand how the tool integrates into an existing curriculum or their existing practices. Demonstrate how they can save time or build efficacy without disrupting their usual teaching flow.

3. Train teachers to use your products with greater fidelity.

When teachers use your learning tool the way it was designed to be used, everyone sees better results. Teachers see better learning outcomes in the classroom, students retain new concepts more easily, and you’ll see better product engagement across the board.

By extending the concept of professional learning to include teacher training to use specific products, you’ll design stronger features. You’ll also help your users unlock the full potential of your edTech product.

Here are the features where professional development packs the biggest punch:

  • Onboarding
    Train users on how your product works, including how to complete tasks that are integral to product success. You can do this by offering just-in-time help or tool tips for additional context. In addition to helping teachers understand the full work-flow of a feature, it’s also important to demonstrate how your learning tool integrates with other products or supports curriculum-based tools. Integrations are valuable to busy teachers and cash-strapped administrations, and they make your overall product a more powerful solution.
  • Reporting
    Help teachers go beyond generating reports on high-level classroom trends. Reports should be the jumping-off point for further action. For example, you might also provide clarifying details about student trends or prompt your users to take specific next steps most relevant to the students in their class.
  • Virtual training sessions
    Build community around your product through webinars or other virtual training sessions that help teachers connect with one another and with your brand. If training is too much of an upfront cost, provide downloadable resources that support teachers learning to use your tool.
  • Video demonstrations
    Modeling product usage is one of the most effective ways to ensure that teachers are using your learning tool correctly. Show them how the product gets used in the classroom and provide step-by-step instruction.

  • Toast messages
    This is a light-weight way to provide continuous training, even for veteran users. Messages give users ideas for the best ways to use the product or encourage them to try new features.

As teachers use your product over time, you can deepen their engagement with your product. If you’ve done a good job making it relevant and useful, they’ll understand how valuable your tool is to their classroom practice.

As you develop professional development features for your edTech product, find opportunities to make it more useful and relevant at every turn. Respond to teacher feedback, test your product in real classrooms, and survey the competitive landscape to gain more insights about how teachers can use your tool more effectively in the real world.

Teachers will see immediate value in this work. After all, they know when learning tools are designed with them in mind. And because teachers value professional learning, they’ll value learning tools that support their career goals and help them improve classroom outcomes. Why not make sure the product they value is yours?

Are you planning to integrate professional development features into your edTech product? Contact us below to find out how we can help!

Beyond Reports: Better Ways to Use Data in edTech Products

Sean Oakes bio picture Sean Oakes

Because of pandemic learning outcomes, now is a crucial time to use data in your edTech products to reflect where students are really at. According to reporting in The New York Times and elsewhere, students are still experiencing major challenges with reading, writing, and social-emotional skills after spending two years out of the physical classroom.

This new reality requires edTech product designers to tell a better data story within their learning tools. A strong data strategy helps you design a better learning experience for both teachers and students. It will also help you to make more effective internal decisions throughout the design process.

Because when it comes down to it, collecting data in edTech products is about more than generating a report from your data dashboard. Data creates student motivation and engagement, supports teachers who wish to use learning tools more effectively, and influences the design decisions that you make with your stakeholders.

Below, we outline everything you need to know about better ways to use data in student- and teacher-facing edTech products. We’ll also give you a six-step plan for using data to drive edTech design.

Let’s get into it!

Using Data in Student-Facing edTech Products

There’s a direct link between how you use data in edTech products and how engaging your product is for learners. 

By using product data to create a more complete student profile, you can encourage learners to think beyond test scores and grades. With the right content, users can also become self-motivated, directed learners who understand their own role in the educational process.

For example, a product with a mini assessment feature might tell a student user how many other students have taken the same quiz on soft skills, cognitive abilities, and secondary skills. They might even see a leaderboard with a ranking, or be encouraged to improve their scores through additional coursework and digital credentialing.

Although performance data can drive competition, it can also motivate learners without adding stress. Perhaps your data strategy goal is to help promote helpful behaviors or build new habits in learners. If that’s the case, encourage learners to set goals and track performance or identify which behaviors they’d like to improve.

When you design data in edTech with specific behaviors in mind, it becomes a way to build student engagement throughout the entire experience. You can even eliminate external pressures of competition, while inviting learners to take a more active role in their educational goals and progress. 

Using Data in Teacher-Facing edTech Products

edTech products are data-run machines. Data is at the heart of what products do, which means educators often have access to incredible, detailed reporting that supports their jobs. 

But reporting isn’t all that teachers are interested in. Student and teacher engagement data can tell a much richer story. It can also provide educators with more opportunities to intervene with struggling students or challenge learners who need new heights to climb.

Software companies in the edTech space have already made great strides with predictive data. For example, Blackboard Predict uses analytics of student behavior to identify at-risk students. The program then prompts teachers to intervene and provide additional support.

In addition to predictive features, prompts that showcase comparison data or break down time investments are especially useful for educator personas. If you’re designing a professional development tool, for example, you might share that other teachers using the platform have adopted a specific assessment technique to become more effective in the classroom. Prompts about minimal usage per week to improve outcomes or satisfaction would also work well.

You already use many data points to build engagement with learners. Improve teacher engagement by weaving data strategically into your onboarding or training features. You’ll not only tell a better story using the data you have, you’ll make each of your features more useful. This ensures that educators are using your edTech tools effectively and making a real difference in their classrooms.

6 Ways to Use Data to Improve Your edTech Product

In addition to integrating data into teacher- and student-facing products, you can use data in edTech products to drive product strategy and design thinking. 

Here are 6 ways you can use data to improve your edTech product from the very beginning stages of design:

1. Illustrate industry trends.

We’re not necessarily recommending that you be “on trend.” But trends often point to what users need. What are students struggling with right now? Where are teachers asking for more support?

Pain points are very directional for product design. Use this data to build alignment with internal stakeholders and prioritize what you should design first.

2. Decide on the role data will play in product design.

When you’re still conceiving the project, identify how data will support your users throughout the experience. For example, you might align stakeholders on the following questions:

  • How can you use data to motivate behaviors, especially around using products with fidelity or helping users develop new habits?
  • Where will data be most helpful throughout the learning or teaching process?
  • What user behaviors indicate struggle or challenge? Which indicate success?

3. Leverage the creativity of your engineering team.

When your engineers understand your data strategy they can help you connect the dots in your product content and design.For example, you may wish to know whether your product can interact with a national dataset that shows users a national average—not just averages in their own group, classroom, or school.

You may also want to help engineers anticipate future designs and data strategy, like showcasing user completion data in an R2 design—something that can’t be demonstrated at launch.

Engineers are a great creative resource. Don’t forget to use them!

4. Collect soft data from users to design adaptive content.

Qualitative edTech research like interviews and surveys give users more opportunities to provide feedback on your designs.

Soft data also paves the pathway for designing more adaptive content, further supporting the needs of content engineers and product designers. Consider strategies like:

  • Asking students and teachers to rate their experiences or answer a 1-minute question about UX.
  • Reflecting soft data back to users to give them more agency about what they’re learning. For example, a prompt in a math product might suggest that the user seems to dislike doing geometry problems and could try a different type of problem solving. 
  • Building engagement by delivering formats that users really love.
  • Detecting skills users don’t have or which learning styles they love the most.
  • Collecting data on users’ biggest challenges, like staying on task. How learners self-identify challenges or learning preferences is interesting alternative data for teachers to have.

5. Validate your UX and design decisions along the way.

In addition to soft data, don’t forget to crunch some numbers. Quantitative data helps you tell the story of the product in ways that will enhance your user’s experience. In addition to reporting, you can:

  • Provide friendly ways for educators to drill down on report findings.
  • Create better user behaviors to motivate and engage.
  • Use engagement data post-launch to continue iterating on feature design.

6. Reflect on your design process.

You can even build a data story around your own product team to improve your design process as you iterate. Use project management tools to identify which features took the longest to design and build.

You might also wish to review which designs offered your team the least effort for the greatest reward. Where are your wins? How can that support the next phase of design?

Not everyone in edTech is excited about data. Chances are, teachers are uncomfortable generating and using reports, and students are zipping through learning content to check a to-do off their list.

It’s our job as edTech designers to package data in an accessible way. We can even turn it into an elegant, simple, easy-to-use asset that doesn’t seem like data on the surface. By integrating qualitative and quantitative data more fully into your user experiences, you’ll improve engagement across the board.

Right now is also the perfect time to re-think your approach to data in edTech products. As students and teachers struggle to bounce back from pandemic learning loss, edTech product owners can tell stronger data stories, design more adaptive content, and pave the way for better classroom outcomes. 

Are you re-thinking the relationship between data and edTech product design? Contact us below to find out how we can help!

Let’s build the future of digital products together.